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pet/uni_modules/uview-next/components/u-cropper/cropper.js
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2025-08-12 15:04:01 +08:00

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15 KiB
JavaScript

/**
* 图片裁剪核心库 - View显示版本
* 使用view和image显示界面,只在导出时使用canvas
* 支持H5、App、微信小程序、支付宝小程序、抖音小程序
*/
export default class ImageCropper {
constructor(context,options) {
this.context = context;
this.options = options || {};
this.canvasId = options.canvasId;
this.fileType = options.fileType || 'jpg';
this.quality = options.quality || 0.8;
const { windowWidth, windowHeight } = uni.$u.window();
// 画布尺寸(显示区域)
this.canvasWidth = options.canvasWidth || windowWidth;
this.canvasHeight = options.canvasHeight || windowHeight;
// 输出图片配置
this.width = options.width || 400;
this.height = options.height || 400;
// 裁剪框配置
this.rectWidth = options.rectWidth || 400;
this.rectHeight = options.rectHeight || 400;
// 图片数据
this.imgData = {
x: 0,
y: 0,
width: 0,
height: 0,
scale: 1,
angle: 0,
originalWidth: 0,
originalHeight: 0,
src: ''
};
// 触摸数据
this.touch = {
startX: 0,
startY: 0,
isTouch: false,
isMove: false
};
// 图片加载状态
this.imageLoaded = false;
// 回调函数
this.onUpdate = options.onUpdate || (() => {});
this.triggerUpdate();
}
// 设置图片源
setImage(src) {
return new Promise((resolve, reject) => {
if (!src) {
reject(new Error('图片路径不能为空'));
return;
}
uni.getImageInfo({
src: src,
success: (res) => {
this.imgData.src = src;
this.imgData.originalWidth = res.width;
this.imgData.originalHeight = res.height;
this.imageLoaded = true;
this.resetImageData();
this.triggerUpdate();
resolve(res);
},
fail: () => reject(new Error('图片信息获取失败'))
});
});
}
// 重置图片数据
resetImageData() {
if (!this.imageLoaded) return;
const imgWidth = this.imgData.originalWidth;
const imgHeight = this.imgData.originalHeight;
// 计算让图片宽度或高度等于裁剪框尺寸的缩放比例
const scaleX = this.rectWidth / imgWidth;
const scaleY = this.rectHeight / imgHeight;
// 使用较大的缩放比例,确保图片至少有一边等于裁剪框尺寸
const scale = Math.max(scaleX, scaleY);
// 计算裁剪框在画布中的居中位置
const rectX = (this.canvasWidth - this.rectWidth) / 2;
const rectY = (this.canvasHeight - this.rectHeight) / 2;
// 保持当前的旋转角度
const currentAngle = this.imgData.angle || 0;
this.imgData = {
...this.imgData,
x: rectX + (this.rectWidth - imgWidth * scale) / 2,
y: rectY + (this.rectHeight - imgHeight * scale) / 2,
width: imgWidth * scale,
height: imgHeight * scale,
scale: scale,
angle: currentAngle
};
// 如果图片有旋转,需要重新计算边界限制
if (currentAngle !== 0) {
this.applyBoundaryConstraints();
}
}
// 应用边界约束
applyBoundaryConstraints() {
// 计算裁剪框在画布中的居中位置
const rectX = (this.canvasWidth - this.rectWidth) / 2;
const rectY = (this.canvasHeight - this.rectHeight) / 2;
// 获取旋转后的边界框
const rotatedBounds = this.getRotatedBounds();
// 计算图片中心点相对于裁剪框的偏移范围
const maxOffsetX = Math.max(0, (rotatedBounds.width - this.rectWidth) / 2);
const maxOffsetY = Math.max(0, (rotatedBounds.height - this.rectHeight) / 2);
// 裁剪框中心点
const rectCenterX = rectX + this.rectWidth / 2;
const rectCenterY = rectY + this.rectHeight / 2;
// 当前图片中心点
const imgCenterX = this.imgData.x + this.imgData.width / 2;
const imgCenterY = this.imgData.y + this.imgData.height / 2;
// 限制图片中心点的移动范围
const limitedCenterX = Math.max(rectCenterX - maxOffsetX, Math.min(rectCenterX + maxOffsetX, imgCenterX));
const limitedCenterY = Math.max(rectCenterY - maxOffsetY, Math.min(rectCenterY + maxOffsetY, imgCenterY));
// 重新计算图片位置
this.imgData.x = limitedCenterX - this.imgData.width / 2;
this.imgData.y = limitedCenterY - this.imgData.height / 2;
}
// 计算旋转后图片的边界框
getRotatedBounds() {
const { width, height, angle } = this.imgData;
if (angle === 0 || angle % 360 === 0) {
return { width, height };
}
// 将角度转换为弧度
const rad = (angle * Math.PI) / 180;
// 计算旋转后的边界框
const cos = Math.abs(Math.cos(rad));
const sin = Math.abs(Math.sin(rad));
const rotatedWidth = width * cos + height * sin;
const rotatedHeight = width * sin + height * cos;
return {
width: rotatedWidth,
height: rotatedHeight
};
}
// 触摸开始
touchStart(e) {
if (!this.imageLoaded) return;
const x = e.touches ? e.touches[0].clientX : e.clientX;
const y = e.touches ? e.touches[0].clientY : e.clientY;
this.touch.startX = x;
this.touch.startY = y;
this.touch.isTouch = true;
this.touch.isMove = false;
}
// 触摸移动
touchMove(e) {
if (!this.touch.isTouch || !this.imageLoaded) return;
e.preventDefault && e.preventDefault();
const x = e.touches ? e.touches[0].clientX : e.clientX;
const y = e.touches ? e.touches[0].clientY : e.clientY;
// 单点拖拽
const deltaX = x - this.touch.startX;
const deltaY = y - this.touch.startY;
// 计算新的图片位置
let newX = this.imgData.x + deltaX;
let newY = this.imgData.y + deltaY;
// 计算裁剪框在画布中的居中位置
const rectX = (this.canvasWidth - this.rectWidth) / 2;
const rectY = (this.canvasHeight - this.rectHeight) / 2;
// 获取旋转后的边界框
const rotatedBounds = this.getRotatedBounds();
// 计算图片中心点相对于裁剪框的偏移范围
const maxOffsetX = Math.max(0, (rotatedBounds.width - this.rectWidth) / 2);
const maxOffsetY = Math.max(0, (rotatedBounds.height - this.rectHeight) / 2);
// 裁剪框中心点
const rectCenterX = rectX + this.rectWidth / 2;
const rectCenterY = rectY + this.rectHeight / 2;
// 限制图片中心点的移动范围
const imgCenterX = newX + this.imgData.width / 2;
const imgCenterY = newY + this.imgData.height / 2;
const limitedCenterX = Math.max(rectCenterX - maxOffsetX, Math.min(rectCenterX + maxOffsetX, imgCenterX));
const limitedCenterY = Math.max(rectCenterY - maxOffsetY, Math.min(rectCenterY + maxOffsetY, imgCenterY));
// 重新计算图片位置
newX = limitedCenterX - this.imgData.width / 2;
newY = limitedCenterY - this.imgData.height / 2;
this.imgData.x = newX;
this.imgData.y = newY;
this.touch.startX = x;
this.touch.startY = y;
this.touch.isMove = true;
this.triggerUpdate();
}
// 触摸结束
touchEnd(e) {
this.touch.isTouch = false;
this.touch.isMove = false;
}
// 缩放图片
scaleImage(ratio) {
if (!this.imageLoaded) return;
const newScale = this.imgData.scale * ratio;
// 计算新的尺寸
const newWidth = this.imgData.originalWidth * newScale;
const newHeight = this.imgData.originalHeight * newScale;
// 限制最小缩放,确保图片至少有一边等于或大于裁剪框
const minScaleX = this.rectWidth / this.imgData.originalWidth;
const minScaleY = this.rectHeight / this.imgData.originalHeight;
const minScale = Math.max(minScaleX, minScaleY);
// 限制缩放范围
if (newScale < minScale || newScale > 3) return;
// 保存当前中心点
const centerX = this.imgData.x + this.imgData.width / 2;
const centerY = this.imgData.y + this.imgData.height / 2;
// 更新图片数据
this.imgData.scale = newScale;
this.imgData.width = newWidth;
this.imgData.height = newHeight;
// 重新计算位置,保持中心点不变
this.imgData.x = centerX - this.imgData.width / 2;
this.imgData.y = centerY - this.imgData.height / 2;
// 应用边界约束
this.applyBoundaryConstraints();
this.triggerUpdate();
}
// 旋转图片
rotate(angle = 90) {
if (!this.imageLoaded) return;
this.imgData.angle += angle;
this.imgData.angle = this.imgData.angle % 360;
// 旋转后应用边界约束
this.applyBoundaryConstraints();
this.triggerUpdate();
}
// 重置图片
reset() {
this.resetImageData();
this.triggerUpdate();
}
loadImage(canvas,src) {
return new Promise( (resolve, reject) => {
if (this.options.type == '2d') {
var img = canvas.createImage();
img.onload = () => {
resolve(img);
};
img.onerror = (e) => {
reject(e);
};
img.src = src;
} else {
resolve(src);
}
})
}
canvasToTempFilePath(resolve, reject, canvas) {
let params = {
canvas: canvas,
canvasId: this.canvasId,
fileType: this.fileType,
quality: this.quality,
width: this.width,
height: this.height,
success: (res) => {
resolve(res.tempFilePath)
},
fail: (err) => {
console.error('导出图片失败:', err);
reject(err);
}
};
// #ifdef MP-ALIPAY
uni.canvasToTempFilePath(params);
// #endif
// #ifndef MP-ALIPAY
uni.canvasToTempFilePath(params, this.context);
// #endif
}
// 导出裁剪图片
getCropperImage() {
return new Promise(async (resolve, reject) => {
if (!this.imageLoaded) {
reject(new Error('图片未加载'));
return;
}
// 计算裁剪框在画布中的居中位置
const rectX = (this.canvasWidth - this.rectWidth) / 2;
const rectY = (this.canvasHeight - this.rectHeight) / 2;
// 计算图片在裁剪框中的相对位置
const imgX = this.imgData.x - rectX;
const imgY = this.imgData.y - rectY;
// 计算缩放比例 - 导出图片尺寸 vs 裁剪框尺寸
const scaleX = this.width / this.rectWidth;
const scaleY = this.height / this.rectHeight;
let canvas = null;
// #ifdef MP-ALIPAY
let ctx = uni.createCanvasContext(this.canvasId);
// #endif
// #ifndef MP-ALIPAY
let ctx = uni.createCanvasContext(this.canvasId, this.context);
// #endif
if(this.options.type == '2d'){
canvas = await new Promise(resolve => {
uni.createSelectorQuery()
.in(this.context)
.select(`#${this.canvasId}`)
.fields({
node: true,
size: true
})
.exec(res => {
resolve(res[0].node);
});
});
canvas.width = this.width;
canvas.height = this.height;
ctx = canvas.getContext('2d');
ctx.fillStyle = '#FFFFFF';
ctx.fillRect(0, 0, this.width, this.height);
}else{
// 清空画布
ctx.clearRect(0, 0, this.width, this.height);
}
const image = await this.loadImage(canvas,this.imgData.src);
// 计算缩放后的图片位置和尺寸
const scaledImgX = imgX * scaleX;
const scaledImgY = imgY * scaleY;
const scaledImgWidth = this.imgData.width * scaleX;
const scaledImgHeight = this.imgData.height * scaleY;
// 绘制图片
if (this.imgData.angle == 0) {
ctx.drawImage(image, scaledImgX, scaledImgY, scaledImgWidth, scaledImgHeight);
} else {
ctx.save();
ctx.translate(scaledImgX + scaledImgWidth / 2, scaledImgY + scaledImgHeight / 2);
ctx.rotate((this.imgData.angle * Math.PI) / 180);
ctx.drawImage(image, -scaledImgWidth / 2, -scaledImgHeight / 2, scaledImgWidth, scaledImgHeight);
ctx.restore();
}
if(this.options.type == '2d') {
this.canvasToTempFilePath(resolve, reject, canvas);
}else{
ctx.draw(false, ()=>{
this.canvasToTempFilePath(resolve, reject);
});
}
});
}
// 触发更新回调
triggerUpdate() {
this.onUpdate({
imageLoaded: this.imageLoaded,
imageSrc: this.imgData.src,
imageData: { ...this.imgData },
canvasWidth: this.canvasWidth,
canvasHeight: this.canvasHeight,
rectWidth: this.rectWidth,
rectHeight: this.rectHeight
});
}
// 销毁实例
destroy() {
this.imageLoaded = false;
this.imgData = {};
this.touch = {};
this.options = null;
this.onUpdate = null;
}
}