kra-oa/internal/integration/websocket/server.go

374 lines
9.3 KiB
Go

package websocket
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/http"
"net/http/httptest"
"strconv"
"strings"
"sync"
"time"
gorillawebsocket "github.com/gorilla/websocket"
melody "github.com/olahol/melody"
"kra/internal/integration/runtimeconfig"
platformws "kra/pkg/websocket"
)
const ProviderMelody = "melody"
// Server owns the database-configured WebSocket endpoint.
type Server struct {
mu sync.RWMutex
current *platformws.Server
path string
messageHandlers []func(*melody.Session, []byte)
binaryHandlers []func(*melody.Session, []byte)
connectHandlers []func(*melody.Session)
disconnectHandlers []func(*melody.Session)
stop func()
closed bool
}
func New(store *runtimeconfig.Store) (*Server, func(), error) {
s := &Server{}
if store != nil {
s.apply(storeConfig(store))
s.stop = store.Subscribe("websocket", ProviderMelody, func(config runtimeconfig.Config) { s.apply(config) })
}
return s, func() {
if s.stop != nil {
s.stop()
}
s.mu.Lock()
s.closed = true
current := s.current
s.current = nil
s.path = ""
s.mu.Unlock()
if current != nil {
_ = current.Close()
}
}, nil
}
func storeConfig(store *runtimeconfig.Store) runtimeconfig.Config {
config, _ := store.Get("websocket", ProviderMelody)
return config
}
// TestConfig performs a local WebSocket handshake using a temporary server
// built from the candidate settings. It does not touch the live endpoint.
func TestConfig(ctx context.Context, raw json.RawMessage) error {
values := map[string]any{}
if err := json.Unmarshal(raw, &values); err != nil {
return fmt.Errorf("decode websocket configuration: %w", err)
}
path := text(values, "path")
if path == "" {
path = "/ws"
}
if !strings.HasPrefix(path, "/") {
path = "/" + path
}
temporary := platformws.New(platformws.Config{
WriteWait: durationValue(values, "write_wait", 10*time.Second),
PongWait: durationValue(values, "pong_wait", 60*time.Second),
PingPeriod: durationValue(values, "ping_period", 54*time.Second),
MaxMessageSize: int64Value(values, "max_message_size"),
MessageBufferSize: int(intValue(values, "message_buffer_size")),
ConcurrentMessageHandling: boolValue(values, "concurrent_message_handling"),
AllowOrigins: stringList(values, "allow_origins"),
})
defer temporary.Close()
httpServer := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != path {
http.NotFound(w, r)
return
}
if err := temporary.HandleRequest(w, r); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
}
}))
defer httpServer.Close()
if ctx == nil {
ctx = context.Background()
}
select {
case <-ctx.Done():
return ctx.Err()
default:
}
headers := http.Header{}
origins := stringList(values, "allow_origins")
if len(origins) > 0 {
origin := origins[0]
if origin == "*" {
origin = "http://localhost"
}
headers.Set("Origin", origin)
}
wsURL := "ws" + strings.TrimPrefix(httpServer.URL, "http") + path
connection, response, err := gorillawebsocket.DefaultDialer.DialContext(ctx, wsURL, headers)
if response != nil && response.Body != nil {
_ = response.Body.Close()
}
if err != nil {
return fmt.Errorf("websocket handshake failed: %w", err)
}
if connection == nil {
return errors.New("websocket handshake returned an empty connection")
}
return connection.Close()
}
func (s *Server) apply(config runtimeconfig.Config) {
if s == nil {
return
}
values := map[string]any{}
if len(config.Values) > 0 {
if err := json.Unmarshal(config.Values, &values); err != nil {
return
}
}
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
previous := s.current
if !config.Enabled {
s.current = nil
s.path = ""
s.mu.Unlock()
if previous != nil {
_ = previous.Close()
}
return
}
path := text(values, "path")
if path == "" {
path = "/ws"
}
if !strings.HasPrefix(path, "/") {
path = "/" + path
}
next := platformws.New(platformws.Config{
WriteWait: durationValue(values, "write_wait", 10*time.Second),
PongWait: durationValue(values, "pong_wait", 60*time.Second),
PingPeriod: durationValue(values, "ping_period", 54*time.Second),
MaxMessageSize: int64Value(values, "max_message_size"),
MessageBufferSize: int(intValue(values, "message_buffer_size")),
ConcurrentMessageHandling: boolValue(values, "concurrent_message_handling"),
AllowOrigins: stringList(values, "allow_origins"),
})
for _, handler := range s.messageHandlers {
next.OnMessage(handler)
}
for _, handler := range s.binaryHandlers {
next.OnBinaryMessage(handler)
}
for _, handler := range s.connectHandlers {
next.OnConnect(handler)
}
for _, handler := range s.disconnectHandlers {
next.OnDisconnect(handler)
}
s.current = next
s.path = path
s.mu.Unlock()
if previous != nil {
_ = previous.Close()
}
}
func text(values map[string]any, key string) string {
value, ok := values[key]
if !ok || value == nil {
return ""
}
return strings.TrimSpace(fmt.Sprint(value))
}
func intValue(values map[string]any, key string) int64 {
switch value := values[key].(type) {
case float64:
return int64(value)
case int:
return int64(value)
case json.Number:
parsed, _ := strconv.ParseInt(string(value), 10, 64)
return parsed
default:
parsed, _ := strconv.ParseInt(text(values, key), 10, 64)
return parsed
}
}
func int64Value(values map[string]any, key string) int64 { return intValue(values, key) }
func boolValue(values map[string]any, key string) bool { value, _ := values[key].(bool); return value }
func stringList(values map[string]any, key string) []string {
value, ok := values[key].([]any)
if ok {
result := make([]string, 0, len(value))
for _, item := range value {
if item != nil && strings.TrimSpace(fmt.Sprint(item)) != "" {
result = append(result, strings.TrimSpace(fmt.Sprint(item)))
}
}
return result
}
if value, ok := values[key].([]string); ok {
return append([]string(nil), value...)
}
return nil
}
func durationValue(values map[string]any, key string, fallback time.Duration) time.Duration {
value := text(values, key)
if value == "" {
return fallback
}
parsed, err := time.ParseDuration(value)
if err != nil || parsed <= 0 {
return fallback
}
return parsed
}
func (s *Server) Enabled() bool {
if s == nil {
return false
}
s.mu.RLock()
defer s.mu.RUnlock()
return s.current != nil
}
func (s *Server) Path() string {
if s == nil {
return ""
}
s.mu.RLock()
defer s.mu.RUnlock()
return s.path
}
func (s *Server) HandleRequest(w http.ResponseWriter, r *http.Request) error {
current, err := s.active()
if err != nil {
return err
}
return current.HandleRequest(w, r)
}
func (s *Server) HandleRequestWithKeys(w http.ResponseWriter, r *http.Request, keys map[string]any) error {
current, err := s.active()
if err != nil {
return err
}
return current.HandleRequestWithKeys(w, r, keys)
}
func (s *Server) Broadcast(message []byte) error {
current, err := s.active()
if err != nil {
return err
}
return current.Broadcast(message)
}
func (s *Server) BroadcastBinary(message []byte) error {
current, err := s.active()
if err != nil {
return err
}
return current.BroadcastBinary(message)
}
func (s *Server) Sessions() ([]*melody.Session, error) {
current, err := s.active()
if err != nil {
return nil, err
}
return current.Sessions()
}
func (s *Server) Len() int {
current, err := s.active()
if err != nil {
return 0
}
return current.Len()
}
func (s *Server) Send(session *melody.Session, message []byte) error {
current, err := s.active()
if err != nil {
return err
}
return current.Send(session, message)
}
func (s *Server) SendBinary(session *melody.Session, message []byte) error {
current, err := s.active()
if err != nil {
return err
}
return current.SendBinary(session, message)
}
func (s *Server) active() (*platformws.Server, error) {
if s == nil {
return nil, errors.New("websocket server is disabled")
}
s.mu.RLock()
current := s.current
s.mu.RUnlock()
if current == nil {
return nil, errors.New("websocket server is disabled")
}
return current, nil
}
func (s *Server) OnMessage(handler func(*melody.Session, []byte)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.messageHandlers = append(s.messageHandlers, handler)
current := s.current
if current != nil {
current.OnMessage(handler)
}
s.mu.Unlock()
}
func (s *Server) OnBinaryMessage(handler func(*melody.Session, []byte)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.binaryHandlers = append(s.binaryHandlers, handler)
current := s.current
if current != nil {
current.OnBinaryMessage(handler)
}
s.mu.Unlock()
}
func (s *Server) OnConnect(handler func(*melody.Session)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.connectHandlers = append(s.connectHandlers, handler)
current := s.current
if current != nil {
current.OnConnect(handler)
}
s.mu.Unlock()
}
func (s *Server) OnDisconnect(handler func(*melody.Session)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.disconnectHandlers = append(s.disconnectHandlers, handler)
current := s.current
if current != nil {
current.OnDisconnect(handler)
}
s.mu.Unlock()
}