kra-new/app/system/internal/integration/websocket/server.go

261 lines
6.0 KiB
Go

package websocket
import (
"errors"
"net/http"
"strings"
"sync"
"time"
melody "github.com/olahol/melody"
"kra/app/system/internal/conf"
platformws "kra/pkg/websocket"
)
// Server is the system-owned WebSocket endpoint. Business modules can attach
// handlers and publish messages without depending on Gin or Melody directly.
type Server struct {
mu sync.RWMutex
current *platformws.Server
path string
messageHandlers []func(*melody.Session, []byte)
binaryHandlers []func(*melody.Session, []byte)
connectHandlers []func(*melody.Session)
disconnectHandlers []func(*melody.Session)
closed bool
}
func New(runtime *conf.Runtime) (*Server, func(), error) {
s := &Server{}
s.Replace(runtime)
var unsubscribe func()
if runtime != nil {
unsubscribe = runtime.Subscribe(func(_ *conf.Data, _ *conf.AdminBackend) { s.Replace(runtime) })
}
return s, func() {
if unsubscribe != nil {
unsubscribe()
}
s.mu.Lock()
s.closed = true
current := s.current
s.current = nil
s.mu.Unlock()
if current != nil {
_ = current.Close()
}
}, nil
}
func (s *Server) Replace(runtime *conf.Runtime) {
var config *conf.AdminBackend_WebSocket
if runtime != nil && runtime.Admin() != nil {
config = runtime.Admin().Websocket
}
if config == nil {
config = &conf.AdminBackend_WebSocket{}
}
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
previous := s.current
if !config.Enabled {
s.current = nil
s.path = ""
s.mu.Unlock()
if previous != nil {
_ = previous.Close()
}
return
}
next := platformws.New(platformws.Config{
WriteWait: duration(config.WriteWait, 10*time.Second),
PongWait: duration(config.PongWait, 60*time.Second),
PingPeriod: duration(config.PingPeriod, 54*time.Second),
MaxMessageSize: config.MaxMessageSize,
MessageBufferSize: int(config.MessageBufferSize),
ConcurrentMessageHandling: config.ConcurrentMessageHandling,
AllowOrigins: config.AllowOrigins,
})
for _, handler := range s.messageHandlers {
next.OnMessage(handler)
}
for _, handler := range s.binaryHandlers {
next.OnBinaryMessage(handler)
}
for _, handler := range s.connectHandlers {
next.OnConnect(handler)
}
for _, handler := range s.disconnectHandlers {
next.OnDisconnect(handler)
}
s.path = strings.TrimSpace(config.Path)
if s.path == "" {
s.path = "/ws"
} else if !strings.HasPrefix(s.path, "/") {
s.path = "/" + s.path
}
s.current = next
s.mu.Unlock()
if previous != nil {
_ = previous.Close()
}
}
func duration(value interface{ AsDuration() time.Duration }, fallback time.Duration) time.Duration {
if value == nil {
return fallback
}
if result := value.AsDuration(); result > 0 {
return result
}
return fallback
}
func (s *Server) Enabled() bool {
if s == nil {
return false
}
s.mu.RLock()
defer s.mu.RUnlock()
return s.current != nil
}
func (s *Server) Path() string {
if s == nil {
return ""
}
s.mu.RLock()
defer s.mu.RUnlock()
return s.path
}
func (s *Server) HandleRequest(w http.ResponseWriter, r *http.Request) error {
if s == nil {
return errors.New("websocket server is disabled")
}
s.mu.RLock()
current := s.current
s.mu.RUnlock()
if current == nil {
return errors.New("websocket server is disabled")
}
return current.HandleRequest(w, r)
}
func (s *Server) HandleRequestWithKeys(w http.ResponseWriter, r *http.Request, keys map[string]any) error {
current, err := s.active()
if err != nil {
return err
}
return current.HandleRequestWithKeys(w, r, keys)
}
func (s *Server) Broadcast(message []byte) error {
if s == nil {
return errors.New("websocket server is disabled")
}
s.mu.RLock()
current := s.current
s.mu.RUnlock()
if current == nil {
return errors.New("websocket server is disabled")
}
return current.Broadcast(message)
}
func (s *Server) BroadcastBinary(message []byte) error {
if s == nil {
return errors.New("websocket server is disabled")
}
s.mu.RLock()
current := s.current
s.mu.RUnlock()
if current == nil {
return errors.New("websocket server is disabled")
}
return current.BroadcastBinary(message)
}
func (s *Server) Sessions() ([]*melody.Session, error) {
current, err := s.active()
if err != nil {
return nil, err
}
return current.Sessions()
}
func (s *Server) Len() int {
current, err := s.active()
if err != nil {
return 0
}
return current.Len()
}
func (s *Server) Send(session *melody.Session, message []byte) error {
current, err := s.active()
if err != nil {
return err
}
return current.Send(session, message)
}
func (s *Server) SendBinary(session *melody.Session, message []byte) error {
current, err := s.active()
if err != nil {
return err
}
return current.SendBinary(session, message)
}
func (s *Server) active() (*platformws.Server, error) {
if s == nil {
return nil, errors.New("websocket server is disabled")
}
s.mu.RLock()
current := s.current
s.mu.RUnlock()
if current == nil {
return nil, errors.New("websocket server is disabled")
}
return current, nil
}
func (s *Server) OnMessage(handler func(*melody.Session, []byte)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.messageHandlers = append(s.messageHandlers, handler)
current := s.current
if current != nil {
current.OnMessage(handler)
}
s.mu.Unlock()
}
func (s *Server) OnBinaryMessage(handler func(*melody.Session, []byte)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.binaryHandlers = append(s.binaryHandlers, handler)
if s.current != nil {
s.current.OnBinaryMessage(handler)
}
s.mu.Unlock()
}
func (s *Server) OnConnect(handler func(*melody.Session)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.connectHandlers = append(s.connectHandlers, handler)
if s.current != nil {
s.current.OnConnect(handler)
}
s.mu.Unlock()
}
func (s *Server) OnDisconnect(handler func(*melody.Session)) {
if s == nil || handler == nil {
return
}
s.mu.Lock()
s.disconnectHandlers = append(s.disconnectHandlers, handler)
if s.current != nil {
s.current.OnDisconnect(handler)
}
s.mu.Unlock()
}