feat: 迁移渠道列表新增和游戏累计分布
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package dto
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import "encoding/json"
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type ChannelQuery struct {
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Page int `form:"pageNum"`
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PageSize int `form:"pageSize"`
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Sources []string `form:"sourceDb"`
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BusierUserID *uint `form:"busierUserId"`
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BusierAccount string `form:"busierAccount"`
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Keyword string `form:"keyword"`
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Level *int `form:"promoteLevel"`
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RegisterType *int `form:"registerType"`
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Status *int `form:"status"`
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LockStatus *int `form:"lockStatus"`
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}
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type ChannelResponse struct {
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ID uint64 `json:"id"`
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SourceDB string `json:"sourceDb"`
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PlatformName string `json:"platformName"`
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Account string `json:"account"`
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Nickname string `json:"nickname"`
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Level *int `json:"promoteLevel"`
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ParentID uint64 `json:"parentId"`
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ParentName string `json:"parentName"`
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RealName string `json:"realName"`
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RegisterType *int `json:"registerType"`
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BusierID uint64 `json:"busierId"`
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BusierUserID *uint `json:"busierUserId"`
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BusierDisplayName string `json:"busierDisplayName"`
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Status *int `json:"status"`
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LockStatus *int `json:"lockStatus"`
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GameCount *int64 `json:"gameCount"`
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PlayerCount *int64 `json:"playerCount"`
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TotalPayAmount *string `json:"totalPayAmount"`
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}
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type ChannelPage struct {
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Rows []*ChannelResponse `json:"rows"`
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Total int64 `json:"total"`
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Available bool `json:"available"`
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}
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type ChannelBindOption struct {
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SourceDB string `json:"sourceDb"`
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PlatformBusierID uint64 `json:"platformBusierId"`
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Account string `json:"platformBusierAccount"`
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UserID uint `json:"userId"`
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}
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type ChannelCreateRequest struct {
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SourceDB string `json:"sourceDb"`
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PlatformBusierID json.Number `json:"platformBusierId"`
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Account string `json:"account"`
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Password string `json:"password"`
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RegisterType *int `json:"registerType"`
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}
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type ChannelCreateResult struct {
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ID uint64 `json:"id"`
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SourceDB string `json:"sourceDb"`
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}
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type ChannelGameQuery struct {
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SourceDB string `form:"sourceDb"`
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PromoteID uint64 `form:"promoteId"`
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}
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type ChannelGameResponse struct {
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GameID uint64 `json:"gameId"`
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GameName string `json:"gameName"`
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RegisterCount int64 `json:"registerCount"`
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PayAmount string `json:"payAmount"`
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}
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