调整角色ID为uint格式,增加embed打包,更改日志格式。 (#1144)
* feature: 根据 #377 pr进行修改embed, 打包静态文件夹与配置文件 * 修改角色id为uint * 修改日志格式 Co-authored-by: SliverHorn <503551462@qq.com> Co-authored-by: cg81344 <cg831344@126.com>
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cg81344
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@@ -46,10 +46,10 @@ func GetUserUuid(c *gin.Context) uuid.UUID {
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}
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// GetUserAuthorityId 从Gin的Context中获取从jwt解析出来的用户角色id
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func GetUserAuthorityId(c *gin.Context) string {
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func GetUserAuthorityId(c *gin.Context) uint {
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if claims, exists := c.Get("claims"); !exists {
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if cl, err := GetClaims(c); err != nil {
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return ""
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return 0
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} else {
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return cl.AuthorityId
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}
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